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Nvidia expands DLSS 5 to older RTX cards but keeps sliders for developers

The GPU maker said it will extend official DLSS 5 support to its GeForce RTX 40 Series while restricting gamers to a simple on/off toggle and leaving detailed artistic controls to developers.

by TechDefused Newsroom
The image features a close-up view of a computer graphics card, specifically highlighting the illuminated 'GEFORCE RTX' branding. The lighting emphasizes the technology and cooling components within the system. — Credit: Photo by Alex Konokh / Unsplash cPhoto by Alex Konokh / Unsplash
Photo by Alex Konokh / Unsplash

Nvidia said it will officially expand support for DLSS 5 to the GeForce RTX 40 Series, while keeping more granular controls out of the hands of players and reserving them for developers expand official support to the GeForce RTX 40 Series.

The chipmaker originally launched DLSS 5 as an RTX 50-series feature and the first title to ship with it was NBA 2K27 on September 3 RTX 50 NBA 2K27.

"For gamers, DLSS 5 is a simple on-or-off toggle," the company confirms.

Leaked builds

Enthusiasts have already run leaked builds of DLSS 5 on older RTX 30- and 20-series cards, producing dramatic visual changes and instability that intensified debate about the technology's effect on art direction criticism of the tech's aesthetic effects.

Nvidia says the detailed controls, model selection, Structure Intensity, Tone Intensity, automatic masking and custom per-pixel masking, are intended for developers, although studios could choose to expose some options in their own settings menus.

The company added it will keep tuning DLSS 5 performance on the RTX 50 Series with model updates expected later this fall, and once RTX 50 performance is "in a good place" it will work on expanding official support to the RTX 40 Series.

by TechDefused Newsroom